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What is Ward in MTG Magic: the Gathering? Rules, Cards - Mono Color Magic What is Ward in MTG Magic: the Gathering? Rules, Cards by Bryan - MCM August 26, 2023 When it comes to protecting your board state in Magic: The Gathering, you've got options: Hexproof, Shroud, Protection—the list goes on.


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Introducing Ward | MAGIC: THE GATHERING News / Card Preview Introducing Ward Card Preview Mar 25, 2021 It's not every day Magic introduces a new evergreen keyword. The game already asks new players to learn a whole lot of things, and the more we have, the steeper the learning curve.


Timely Ward [CMR 363] Magic The Gathering Card

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What is Ward in Magic: The Gathering? Ward is a mechanic that adds an additional layer of protection to a card, regardless of what type of card it is. The mechanic forces the opposing player to pay an additional cost to target the creature with effects.


MTG Ward rules guide

Ward is a mechanic in Magic The Gathering that provides a form of protection for permanents. It triggers when the permanent becomes the target of a spell or ability an opponent controls and allows the opponent to pay a cost to prevent the spell or ability from being countered. Does Deathtouch cancel Deathtouch?


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A triggered ability that can counter spells or abilities that target the permanent with ward. See rule 702.21, "Ward." The Lost Caverns of Ixalan Ward is a triggered ability. Ward [cost] means "Whenever this permanent becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays [cost]."


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What Is Ward in Magic: The Gathering? Download Article Learn how to use ward in both casual and competitive play Co-authored by Eric McClure Last Updated: November 5, 2023 Fact Checked What is ward? | How does ward work? | Nuances & Unique Interactions | Why Ward Is Becoming More Common | The Best Cards with Ward


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Ward is an evergreen ability keyword in Magic: The Gathering. Whenever an opponent targets a card with ward with a spell or ability, the spell or ability is countered unless that player pays its ward cost.


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Ward is one of Magic's newest mechanics, evergreen from the moment it hit a card. How does it work? Why do all the boomers you play with like it more than hexproof? What is Kappa Cannoneer and why is it showing up in Legacy and Vintage decks? Let's find out! Table of Contents show How Does Ward Work? Sedgemoor Witch | Illustration by Igor Kieryluk


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The Ward keyword forces your opponent to determine whether attacking you is worth the mana. It's especially effective in Commander games, since it protects your creatures when it's not your turn. Although Ward costs rarely exceed two or three mana, they still inconvenience your opponent, and protect your creatures from cheap removal spells.


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Top 10 Ward Effects in Magic: The Gathering - HobbyLark Top 10 Ward Effects in Magic: The Gathering Jeremy Gill Updated: Nov 29, 2023 7:24 PM EST Leather Armor mtg The Ward Keyword in Magic For years, targeting creatures in Magic was only thwarted by shroud and hexproof, which prevent exactly that.


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You can use abilities like Ward in Magic: The Gathering to give yourself solid defensive advantages in any game. Specifically, Ward is a great way to force your opponent to use more mana than necessary to target one of your permanents—which leaves them vulnerable to a deft counterattack! Table Of Contents What Is Ward? An Example of How Ward Works


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Ward is one of the more fiddly mechanics in Magic: The Gathering, and there are a lot of edge cases worth highlighting. One Ward rule that should be pointed out right away, is that Ward only affects your opponents' spells.


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Now we know, Ward is a keyword ability that protects creatures from being targeted by spells and abilities, but it works in a very different way to Hexproof. Ward Should Bring Some Interesting Dynamics To Magic: The Gathering Strixhaven. New mechanics are always the most fun part of any new Magic: The Gathering set, and Strixhaven is no.


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Ward is a mechanic in Magic: The Gathering that forces an opponent to pay mana whenever the permanent with ward is targeted by a spell or ability an opponent controls. If the cost is not paid, the opponent's spell or ability will be countered.. While ward might seem like a more "watered-down" version of hexproof it is still powerful and unique.